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The Chipped Brain Team
![received_474840776374008.jpeg](https://static.wixstatic.com/media/63b30f_2c9e6e1d448b4853bcbe474ce5e9bf9e~mv2.jpeg/v1/crop/x_0,y_407,w_1080,h_1080/fill/w_340,h_340,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/received_474840776374008.jpeg)
Aneurin Hodgson-Roch
I am the Project Manager of Chipped Brain. I make sure our projects are planned out and achieved at the desired date. In AI's Defense, I am in charge of programming the enemies and player parts.
![20190102_111706.jpg](https://static.wixstatic.com/media/63b30f_79f82dcafd2e4e9a944be1157bbc4e8e~mv2_d_2448_3264_s_4_2.jpg/v1/crop/x_54,y_436,w_2394,h_2394/fill/w_340,h_340,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/20190102_111706.jpg)
Dylan McAdam
I am the Design Manage of Chipped Brain. I handle most of the project presentations and the visual design aspects for our projects. In AIs Defense, I have been programming the player controlled Turrets and the Radial Wheel menu system.
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